PyShader is a basic shader template designed to integrate GLSL (OpenGL Shading Language) with Pygame. This template provides a simple yet comprehensive example of how to render basic shapes using ...
Added an example in WebGL 1.0 and TypeScript. Run in browser by one click: https://plnkr.co/edit/GRn9ADgJAJXnEoTF?open=main.ts&preview If you want to start to learn ...
Add [example5.cpp] - using OpenGL ES 3.1 to draw a texture cube. Note: This repository contains an improved port of the original NanoGUI. The most visible change to developers is that it no longer ...